Developers and publishers have really launched into guerrilla launches in the past month; delete DLCs and spectacular titles without saying a word anywhere, letting it be picked up by a fan browsing a store or suddenly receiving an update. RimWorld dropped its first Royalty DLC as a surprise companion to patch 1.1, Halo: Combat Evolved suddenly arrived at Steam yesterday in monumental surprise, and now Konami is getting into action in a title that’s not a machine Pachinko. Everyone is surprised.
Castlevania: Symphony of the Night just released this morning on Android and iOS platforms, for $ 2.99 each. It’s a bit surprising, as the title was originally released on March 20, 1997 and has been re-released on more platforms than most people. Castlevania: Symphony Of The Night Has Been Launched On The App Store And Google Play
It has been released so far on: PlayStation, PlayStation 3, PlayStation 4, PlayStation Vita, Sega Saturn, Xbox 360, PlayStation Portable, and now both mobile phone platforms. He presents Koji Igarashi as an assistant director who recently became famous with Blo
It is perhaps the popularity that Bloodstained has won among players on all platforms (except the Nintendo Switch which is still a bit uncertain in terms of performance) which has Konami eyeing a potential market still available for Castlevania : Symphony of the Night. Many speculate whether or not this will lead to the classic 2D title of Metroidvania on Nintendo Switch, although Konami has said nothing about this version or the future possibilities.
It’s also coming at an opportune time, with Castlevania Season 3 on Netflix tomorrow.
The title plays well like a classic, though the on-screen controls may be a bit dubious for the most hectic stages and combat halls. It’s hard to use specific items while jumping and avoiding dangers, but hooking up a Dualshock 4 (DS4) true to the phone makes it easy to control without the need for on-screen controls m